Ray Traced Ambient Occlusion for GigaLights
Add depth and ground objects in your scene with ray-traced Ambient Occlusion, powered by GigaLights – Infinite Lights for Unity. Built for Unity URP, BIRP and HDRP. By The Naked Dev.
Details
- Works with
- PC, Unity Asset Store
- Deal ends
- 26 Oct 2026, 10:06 UTC