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PRISM Surface HDRP – Procedural Rendering & Integrated Surface Materials

PRISM Surface HDRP – Procedural Rendering & Integrated Surface Materials

Create richer Unity 6 HDRP surfaces with material authoring, anti-tiling variation, and procedural mesh or decal detail placement. By Quantum Rift Interactive.

Details

Works with
PC, Unity Asset Store
Deal ends
27 Oct 2026, 17:48 UTC